Breakpoint 2005
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96k Game

  • Allowed platforms: Anything that is able to produce a VGA or PAL signal, but please contact us beforehand for anything that's not C64, Amiga or PC so we can make the necessary preparations.
  • Maximum size of all required files: 98304 bytes.
  • On Amiga, PC, and Mac, the game is required to be a single file.
  • Your game will be played by a member of your group, so expect to be called upon during the party. (If you don't come, ryg will play. Consider yourself warned).
  • Maximum showing time: 10 minutes.
  • Game must be playable with whatever "standard" input devices your chosen platform has (so please, try to avoid using self-soldered controllers :)
  • If your game is networked, contact us in advance and set up a game server or other players yourself in time. If you have a dedicated game server, be warned that its size counts for the 96k limit!
  • You may store files on the disk, as long as those are not required to run the game - that is, droppers that write a new executable are not allowed, highscores/savegames are.

Console/Real Wild

  • Platforms: Anything you can get a demo to run on!
  • No size limit, get the maximum out of your chosen hardware!
  • Maximum showing time: 15 minutes (max. 10 are recommended).
  • You must deliver proof that your entry works on real hardware (i.e. bring the hardware with you and show the organizers).
  • Unlike last year, submissions must include a digital video of the entry, as MPG or AVI file with MPEG1, MPEG2 or XVid video and uncompressed or MP3 audio. If you are unable to record such a file by yourself, please contact us early enough at the party so we can help you.


  • Be a video artist, render a 3d animation or show what you can do with Flash - anything that's, well, either an Animation or a Video fits into the competition.
  • Maximum showing time: 10 minutes.
  • Your entry has to be delivered as AVI/MPG/Flash file. Allowed video codecs are MPEG1, MPEG2 and XVid; allowed audio codecs are uncompressed and MP3 audio. Naturally we'll try to convert everything else too, but we can't promise anything.
  • We'll do a quality preselection. (So don't even think about submitting a "trip to the party" video, thanks).
  • If you can't manage to record your demo in one of the supported formats, contact us at the party and we'll try and help.
  • If you have no experience on how to make demos look good on the bigscreen, we strongly suggest reading this article by kb/farbrausch.