Breakpoint is a purely non-profit event: our team of organizers consists of unpaid volunteers who turn their shared vision of the world’s biggest computer art festival into reality. Breakpoint needs to rely on the support of its strong partners to bear the costs of the event. Experience has taught them that this benefits not just Breakpoint - there’s a remarkable potential in the event and involvement often pays off already in the short term.
In previous years, Breakpoint had been funded mostly by the support of one or two major industry-leading sponsors, with additional sponsoring coming from mid-sized and possibly demoscene-focussed companys. All of our sponsor partners always have been very happy with the outcome of their sponsorship. Breakpoint is an excellent way to reach a close community of young skilled IT talents.
For 2009, due to the financial crisis, our main sponsors are gone, and we now are going to focus on a wide range of smaller sponors to help cover the costs of our event.
While supporting Breakpoint sure is helping a good cause, sponsoring Breakpoint is not to be seen purely as a donation: It pays off.
- Breakpoint generates an impressive media coverage – professional magazines like c’t, Europe’s largest computer magazine cover the event, as well as the general press (“Der Spiegel”, “Die Zeit”). Numerous national and international TV crews provide coverage. Naturally, a large amount of online articles supports the traditional media (e.g. on the heise News- Ticker).
- Association with the positive image of the demoscene – LAN parties often suffer from a negative view of games in the the public eye (“killer games”, a hot topic in the press time and time again). Our creative use of computers fascinates even technology sceptics - the breakpoint concept of combining seminars, competitions and partying really shines here. Breakpoint is a symbiosis of craft, art and international understanding, and it’s already linked to the market.
- Direct communication with more than a thousand highly interesting participants from over 30 countries, many of whom are important decision makers in IT, media and game development, or on their way there. In addition to that, an enormous potential of designers, programmers and musicians. To the demoscene community, Breakpoint is the most important and most reputable demo event, and this is reflected in the affinity to the party and its partners. You can count on getting the visitors’ attention. Getting involved with Breakpoint is the way to scene credibility and close demoscene ties.
- Top-quality industry contacts – our sponsors dispatch high-ranking company representatives to our event. In the comfy VIP area, socializing happens in no time.
- Optimal conditions for headhunting – nowhere else will you encounter such a large number of emerging talents from the media and software development sector. They demonstrate their skills and their team spirit right at the party - that’s what demos are about, after all.
Online sponsoring options include your company logo and information on our website, including a link from our site (Google Pagerank 5) to yours. During party sponsoring options include advertisting slides on our gigantic FullHD projection screen, company video presentations before competitions, posters and banners inside the party hall.
Sponsoring deals start as low as 1,500 Euros and may include donated Hardware competition prizes. Please contact Simon Kissel, the main organizer of Breakpoint, at , to discuss your needs and work out a sponsorship plan. A detailed brochure about Breakpoint, the backgrounds of the demoscene and sponsoring optons is available from him, too.